AI Insights · Timothy · July 2024
Top 5 3D Cartoon Games on Android in Ukraine: Q2 2024
Explore the performance of the top 5 3D cartoon games on Android in Ukraine during Q2 2024, including download and revenue trends.
In Q2 2024, the top 5 3D cartoon games on the Android platform in Ukraine displayed varied performance metrics. The data, sourced from Sensor Tower, reveals interesting trends in downloads, revenue, and weekly active users for these popular games.
Brawl Stars experienced fluctuations in both revenue and downloads. Revenue peaked at approximately $232K in the first week of May, before seeing a decline towards the end of the quarter, stabilizing around $198K. Downloads saw a high of 46.8K in the week of April 22, then dropped to around 22.1K by May 20, before slightly recovering to 28.6K by the end of June. Weekly active users started strong at nearly 3M but decreased to around 2.5M by the end of the quarter.
Squad Busters, also from Supercell, had a notable launch at the end of May. Revenue grew from $9K in the last week of May to about $10.2K by the end of June. Downloads surged to 148.9K in the launch week but tapered to approximately 28.3K by the end of June. Weekly active users followed a similar trend, peaking at 92.1K in the launch week and reducing to around 18.3K by the quarter's end.
Subway Surfers by SYBO Games showed consistent download numbers, with a notable increase in the last week of June, reaching 21.9K. Revenue remained relatively low and steady, peaking at $496 in mid-May. Weekly active users saw a peak at nearly 396K by the end of June, indicating a strong and steady user base.
Hypermarket 3D maintained a steady increase in downloads, peaking at 21.5K in mid-June. Weekly active users also showed a positive trend, rising from 15.5K at the start of April to about 31.8K by mid-June, before slightly declining to 22.7K at the end of the quarter.
My Perfect Hotel, published by SayGames Ltd, had stable revenue around $3-$5 each week. Downloads fluctuated, peaking at around 16.5K in early June. Weekly active users saw growth from 40.6K at the beginning of April to a peak of 37.1K in mid-June, before settling at around 31K by the end of the quarter.
For more detailed insights and data, visit Sensor Tower.